It's time again for another wonderful but frustrating Topstraps Longrange (Midrange) Rimfire Match at my range. I'll be here from Friday thru Sunday (August 11th, 12th and 13th.) from about 8:00 AM till it starts to get dark. Hopefully Mother Nature will co-operate with us and keep the rain away till Monday, firing line is covered so you won't get wet. Don't wait until evening hoping for calm winds and hope to shoot since there may not be enough time to finish up the ones in line. Mornings can sometimes have a wait period but you can come any time thru the day. It takes roughly an hour at most to finish the match. Help spotting/scoring for the second shooter will speed the process up getting two shooters thru at the same time and will be greatly appreciated. It's also a great learning tool seeing how wind affects the shooters shots and what their adjustment is. Spotting is a very important part of the shooting game and is appreciated by everyone. You like to have a spotter when you shoot, be a spotter when others shoot.
Don't forget the Season ending match in October is the World Famous Timed Rimfire Challenge, I might up the Bounty on the reining King from $100 to $150 if you beat the top previous score and win the match. So far my $100 is still safe. Easy as can be, ammo in a bowl, 75 targets ahead of you. At the signal hit all the targets progressing thru the racks, if you miss shoot till you hit then continue. 20 minute max time limit, the more targets you hit with more rounds left in your bowl with the fastest time is calculated to give a score. Take all the sighters you want but they come out of your bowl. 1 unmodified magazine with a 10 round max capacity held in your hand loaded with no assisting devices, we've done it with single shots so even a 5 rounder will work. Plan to give it a try. Fastest 20 minutes of competition you'll find.
Match will be 85 targets worth 1 point each. There can sometimes be a gamble target and also a possibility or a KYL (Know Your Limit) rack or two. It lets the competitor have some input on how they want to shoot the match. Could be a Hero or a Zero. Distances will be 25, 37, 50, 62, 76, 87, 100, 112, 125, 137, 150, 162, 175, 187 and 197 yards of varying sizes and shapes. I will allow up 5 sighters the shooter can use at whatever stages they wish. I'll also let each shooter take a couple shots to check their zero before starting.
This year I'm going to have an "A" classs and a "B" class. "A" class is any any gun/scope combo that uses a tuner or Benchrest type equipment and ammo costing more than $10.00/50. "B" class will be any gun/scope combo and ammo costing less than $10.00/50. This does not include shipping/tax. I'll base this on checking prices at Good Shooting Inc since she has very fair prices and a good assortment of ammo. The First Place finisher in both classes will get a free entry unless the "B" class shooter shoots the highest overall score and they knock out the "A" winner, this will keep the "A" competitors on their toes and give big bragging rights to the "B" competitor that can beat them. Might keep the regular Joes that feel they can't compete with the high end shooters shooting with similiar type equipment shooting knowing they are competing on a more even playing field.
Any 22 rimfire gun/scope is allowed. I still prefer not having the big heavy benchrest type restes for the front or rear. I try to keep my matches challenging and fun and so far it's been working out pretty good with most everyone hitting a lot of the targets and a few smaller/harder/gamble ones that separate the top shooters.
A donation of $10.00 per each entry and you can re-enter if you wish but have to get in line again. The range officer/scorer has final say, we tend to favor the shooter if there is a question about a nicker which is counted. When the target is painted I'll check to verify a hit/nick for scoring. HANGER hits do NOT count, if the bullet grazes the top of the target and hits the weld that will be counted but nothing up on the hanger. Part of the bullet has to have touched the target to be counted.
The firing line is covered and there are two benches so two shooters can shoot the course of fire together. I also have a set of 4moa circles, one at each distance for the metallic sight shooters. If there are 5 scoped targets on a stage then the peep sight shooters shoot their target 5 times. They look large until you look at them without magnification, anytime someone thinks the peep sight shooters have an advantage they are more than welcome to sit behind one of our guns and give it a try. I now have added gamble targets at the same distances the scope competitors have for the peep shooters. The difficulty of their sights, lighting conditions and eye fatigue along with other factors make it nearly on par with the scope competitors. They are very doable and add a new challenge to this longrange game and let them compete with the scoped guys with very similiar scores so bring out those metallic sighted rimfire guns. A young or very new shooter can shoot the larger sighter plates since this is about having fun and learning and everyone likes to hit what they are aiming at. For a new competitor allowances for more sighters and help will be given.
100 rounds should be sufficient with 85 targets and some type of special final stage to challenge your skills and also a few checking zero rounds. If a shooter misses two targets in a row I usually let them take an extra sighter to get back on target rather than keep sending rounds downrange and having a pile of misses.
Any questions my email is [email protected] Address is 43985 S. 70 Rd. Belmont Ohio
Hope to see everyone.
Dennis
Don't forget the Season ending match in October is the World Famous Timed Rimfire Challenge, I might up the Bounty on the reining King from $100 to $150 if you beat the top previous score and win the match. So far my $100 is still safe. Easy as can be, ammo in a bowl, 75 targets ahead of you. At the signal hit all the targets progressing thru the racks, if you miss shoot till you hit then continue. 20 minute max time limit, the more targets you hit with more rounds left in your bowl with the fastest time is calculated to give a score. Take all the sighters you want but they come out of your bowl. 1 unmodified magazine with a 10 round max capacity held in your hand loaded with no assisting devices, we've done it with single shots so even a 5 rounder will work. Plan to give it a try. Fastest 20 minutes of competition you'll find.
Match will be 85 targets worth 1 point each. There can sometimes be a gamble target and also a possibility or a KYL (Know Your Limit) rack or two. It lets the competitor have some input on how they want to shoot the match. Could be a Hero or a Zero. Distances will be 25, 37, 50, 62, 76, 87, 100, 112, 125, 137, 150, 162, 175, 187 and 197 yards of varying sizes and shapes. I will allow up 5 sighters the shooter can use at whatever stages they wish. I'll also let each shooter take a couple shots to check their zero before starting.
This year I'm going to have an "A" classs and a "B" class. "A" class is any any gun/scope combo that uses a tuner or Benchrest type equipment and ammo costing more than $10.00/50. "B" class will be any gun/scope combo and ammo costing less than $10.00/50. This does not include shipping/tax. I'll base this on checking prices at Good Shooting Inc since she has very fair prices and a good assortment of ammo. The First Place finisher in both classes will get a free entry unless the "B" class shooter shoots the highest overall score and they knock out the "A" winner, this will keep the "A" competitors on their toes and give big bragging rights to the "B" competitor that can beat them. Might keep the regular Joes that feel they can't compete with the high end shooters shooting with similiar type equipment shooting knowing they are competing on a more even playing field.
Any 22 rimfire gun/scope is allowed. I still prefer not having the big heavy benchrest type restes for the front or rear. I try to keep my matches challenging and fun and so far it's been working out pretty good with most everyone hitting a lot of the targets and a few smaller/harder/gamble ones that separate the top shooters.
A donation of $10.00 per each entry and you can re-enter if you wish but have to get in line again. The range officer/scorer has final say, we tend to favor the shooter if there is a question about a nicker which is counted. When the target is painted I'll check to verify a hit/nick for scoring. HANGER hits do NOT count, if the bullet grazes the top of the target and hits the weld that will be counted but nothing up on the hanger. Part of the bullet has to have touched the target to be counted.
The firing line is covered and there are two benches so two shooters can shoot the course of fire together. I also have a set of 4moa circles, one at each distance for the metallic sight shooters. If there are 5 scoped targets on a stage then the peep sight shooters shoot their target 5 times. They look large until you look at them without magnification, anytime someone thinks the peep sight shooters have an advantage they are more than welcome to sit behind one of our guns and give it a try. I now have added gamble targets at the same distances the scope competitors have for the peep shooters. The difficulty of their sights, lighting conditions and eye fatigue along with other factors make it nearly on par with the scope competitors. They are very doable and add a new challenge to this longrange game and let them compete with the scoped guys with very similiar scores so bring out those metallic sighted rimfire guns. A young or very new shooter can shoot the larger sighter plates since this is about having fun and learning and everyone likes to hit what they are aiming at. For a new competitor allowances for more sighters and help will be given.
100 rounds should be sufficient with 85 targets and some type of special final stage to challenge your skills and also a few checking zero rounds. If a shooter misses two targets in a row I usually let them take an extra sighter to get back on target rather than keep sending rounds downrange and having a pile of misses.
Any questions my email is [email protected] Address is 43985 S. 70 Rd. Belmont Ohio
Hope to see everyone.
Dennis