Sorry if I posted this in the wrong section. Please redirect if I did.
This is mainly a question out of curiosity rather than practicality. I'm not sure how or if this would effect group size but would still like to know the info.
Is there any relationship between the amount of bullet surface area in contact with the barrel and barrel heating? I don't have the ability to measure this, nor its significance if any, but it would seem that two bullets traveling at the same speed will create more or less heat based on the surface are in contact with the barrel. Considering that, what is the relationship between velocity and heat and surface area and heat, which one creates more.
I'm no mathematician, so please excuse the poor example.
If I have two bullets that travel at 3000fps, one contacts .5" of rifling and the other .6". Presumably the .6" will create more heat. Take the .5" bullet vary it's velocity in 100fps increments. Presumably the faster velocity will create more heat. Between the two variables of heat production, which creates more respectively a .1" increase or a 100fps (or any other predetermined value) increase?
Just curious to see the trade off in heat when people switch to super long bullets at lower velocities or ultra fast smaller bullets. I realize this may be completely insignificant in the grand scheme of things.
This is mainly a question out of curiosity rather than practicality. I'm not sure how or if this would effect group size but would still like to know the info.
Is there any relationship between the amount of bullet surface area in contact with the barrel and barrel heating? I don't have the ability to measure this, nor its significance if any, but it would seem that two bullets traveling at the same speed will create more or less heat based on the surface are in contact with the barrel. Considering that, what is the relationship between velocity and heat and surface area and heat, which one creates more.
I'm no mathematician, so please excuse the poor example.
If I have two bullets that travel at 3000fps, one contacts .5" of rifling and the other .6". Presumably the .6" will create more heat. Take the .5" bullet vary it's velocity in 100fps increments. Presumably the faster velocity will create more heat. Between the two variables of heat production, which creates more respectively a .1" increase or a 100fps (or any other predetermined value) increase?
Just curious to see the trade off in heat when people switch to super long bullets at lower velocities or ultra fast smaller bullets. I realize this may be completely insignificant in the grand scheme of things.