I've run H1000 in 243 with 105 hybrids in a bunch of 26" barrels and that's the load. I typically see just under 3150fps, it's possibly your barrel will speed up it it's new. I try to get a couple hundred rounds on a barrel before doing a solid load workup. In all of these barrels when I have loaded more (though one barrel liked 47.8gr) velocity has flatlined and ES/SD opens up big time. I've gotten 49gr in both Lapua and Winchester brass and I never saw the first sign of pressure but always a loss of performance.
You're at the sweet spot though, I'd give it a couple hundred rounds and see if it picks up speed. It's possible your barrel may be a little on the slow side too, they can vary. I've got one right now that's much slower than all the others and I know it's not the lot of powder as it's the same lot that produced the higher velocities in other barrels. I've also found H1000 extremely consistent from lot to lot, I've probably ran two dozen different lots of it.
If you want more velocity you can also try H4831. For 243 I prefer it over SC as I find to to be just a little slower/cooler burning and case capacity really isn't an issue with the 243. You can/will probably see pressure with this powder so be cautious as always. I'd start at 43gr and work up in .1 or .2gr increments. Right at or before 47gr is where I typically see pressure start, but every rifle is different. 3300fps is typically doable with this combo in a 26" but you may be as low as 3200fps in the end depending on barrel/nodes. In one Schneider barrel I saw just over 3400fps with the first signs of pressure starting and this was when the barrel was new. 45-45.5gr is where you should see 3150fps. Keep in mind that this powder won't give the barrel life of H1000 but if you slow it down to similar velocities you should still see longer life than what you'd get with faster powders. I'd say 2500fps is doable but I've never ran H4831 exclusively until a barrel was toast. Keep the velocity in mind with match speed limits if you're planning on running any matches as this combo can easily exceed them and beat up the MD's steel more, and get you thrown out/DQ'd/banned if you're running over the limit even if it was intentional.