I was under the impression that in order to calculate a bullet's ballistic coefficient, one had three choices:
a) Muzzle velocity compared to and calculated against some "meaningful" downrange velocity
b) "Point of Impact" Method
c) Doppler Radar (a variation I assume of a), above)
Now, it was recently pointed out to me that the JBM "Drag and Twist" utility (here) will calculate a BC based upon a number of inputs, NONE of which include a,b, or c, above.
JBM - Calculations - Drag/Twist
Could somebody kindly 'splain this to me?
I didn't know that a BC could be calculated from the comfort of my reloading room - if in fact it can - so I want to understand this a little more....
a) Muzzle velocity compared to and calculated against some "meaningful" downrange velocity
b) "Point of Impact" Method
c) Doppler Radar (a variation I assume of a), above)
Now, it was recently pointed out to me that the JBM "Drag and Twist" utility (here) will calculate a BC based upon a number of inputs, NONE of which include a,b, or c, above.
JBM - Calculations - Drag/Twist
Could somebody kindly 'splain this to me?
I didn't know that a BC could be calculated from the comfort of my reloading room - if in fact it can - so I want to understand this a little more....