Inletting a stock for a Bighorn action this morning. (That'd be you Mr. Corey!)
Never done one of AJ's actions for a full build before (least I can't recall doing one) and since ejection ports are kind of cool to inlet (surfacing) I took some pics.
Pretty simple in regards to surfacing. You just draw the general outline, copy and paste it a 3/4 inch in the +Y direction and generate a lofted surface from the two features. Stitch it together for the tool containment and your done with the drawing stuff.
Next you assign a tool path, select your tool, feed/speeds/stepover and filter the snot out of it so that its posting the radius moves as arcs instead of splines. (Splines are short line segments that make a machine behave like it has Parkinson's disease) Arc movements are much smoother.
This however requires playing with the work planes. Thankfully the newer software does this for you when it posts. Older versions required you to go in and edit post processors. (which is a lot like playing roulette with a loaded single shot)
Editing post processors is not a task for the weak minded. (which explains why I suck at it) One wrong +/- and suddenly your machine tries to friction weld the spindle into something.
PICS!
Never done one of AJ's actions for a full build before (least I can't recall doing one) and since ejection ports are kind of cool to inlet (surfacing) I took some pics.
Pretty simple in regards to surfacing. You just draw the general outline, copy and paste it a 3/4 inch in the +Y direction and generate a lofted surface from the two features. Stitch it together for the tool containment and your done with the drawing stuff.
Next you assign a tool path, select your tool, feed/speeds/stepover and filter the snot out of it so that its posting the radius moves as arcs instead of splines. (Splines are short line segments that make a machine behave like it has Parkinson's disease) Arc movements are much smoother.
This however requires playing with the work planes. Thankfully the newer software does this for you when it posts. Older versions required you to go in and edit post processors. (which is a lot like playing roulette with a loaded single shot)
Editing post processors is not a task for the weak minded. (which explains why I suck at it) One wrong +/- and suddenly your machine tries to friction weld the spindle into something.
PICS!