I write this in attempts to glean what participation we might expect from an ELR match run with the following format with 8 target distances out to 2 miles. The following is the anticipated program and is subject to change. Please read and give us your feedback on whether you would participate or not.
DAY 1 (if need be this course of fire carries over to day 2)
4 shortest target distances are shot sequentially shortest to longest.
Failure to make at least one hit by the end of the second target results in elimination from the event.
i: No eliminations after the second target.
ii: Remaining shooters will shoot all of the remaining targets.
DAYS 2 and 3
4 longest target distances are shot sequentially shortest to longest over these 2 days, 2 targets each day.
Course of fire is round robin shooting from a 3 point firing line that engages 2 targets at 2 different distances in roughly 36 minutes.
Example:
Time will be allotted on the day prior to the start of the match to zero rifles at a known distance and become familiar with the location. Target distances will be published prior to the match, but there will be no practice on these targets prior to the match.
As with any match, logistics is essential to its success. As we plan this event, we need to get a rough idea of what participation numbers might be. The longevity of this match is determined by the number of shooters and the number of shots per shooter on each target. We will be limiting one or the other based on results of this survey.
There are a lot of ideas and theories being floated right now as to what and how the ELR game is to be played. We hope that this is representative of those goals.
DAY 1 (if need be this course of fire carries over to day 2)
4 shortest target distances are shot sequentially shortest to longest.
Failure to make at least one hit by the end of the second target results in elimination from the event.
i: No eliminations after the second target.
ii: Remaining shooters will shoot all of the remaining targets.
- ALL 4 shooters will approach the firing line AT THE SAME TIME. All 4 shooters will leave the firing line AT THE SAME TIME.If a shooter finishes before the end of the allotted time, they will remain at their individual firing point.
- Shooters are given a total of 15 minutes to BOTH prepare AND shoot 5 rounds once they reach the firing line.
- Preparation and shooting are COMBINED, NOT SEPARATE.
- Each shooter will shoot their assigned target. (shooting an incorrect target scores ZERO points; the shooter cannot reshoot the shot; the shot counts towards the shooter’s 5 shots)
- Each shooter has 5 shots to make 3 hits for score in the 15 minute time frame.
- No additional points are awarded for using less than the full amount of a shooter’s allotted time at a target distance, or for more hits than 3 at a single target distance.
- After a shooter has completed shooting a target distance, the shooters must stay at the firing point and score for the next team that is coming up onto the Firing Line.
- After scoring for the next shooter, the team is free to move back to the next target distance.
DAYS 2 and 3
4 longest target distances are shot sequentially shortest to longest over these 2 days, 2 targets each day.
Course of fire is round robin shooting from a 3 point firing line that engages 2 targets at 2 different distances in roughly 36 minutes.
Example:
- Shooter #1 takes 5 shots to make 3 hits in 6 minutes to hit Target #1.
- Once Shooter #1 takes his 5[SUP]th[/SUP] Shot, Shooter #2 has 5 shots to make 3 hits in 6 minutes to hit Target #1.
- Once Shooter #2 takes his 5[SUP]th[/SUP] Shot, Shooter #3 has 5 shots to make 3 hits in 6 minutes to hit Target #1.
- Once Shooter #3 takes his 5[SUP]th[/SUP] Shot, Shooter #1 has 5 shots to make 3 hits in 6 minutes to hit Target #2,
- Once Shooter #1 takes his 5[SUP]th[/SUP] Shot on target #2, Shooter #2 has 5 shots to make 3 hits in 6 minutes to hit Target #2.
- Once Shooter #2 takes his 5[SUP]th[/SUP] Shot at target #2, Shooter #3 has 5 shots to make 3 hits in 6 minutes to hit Target #2.
- Shooters will infiltrate in a relay format as the prior shooter finishes shooting their second target distance and clear the firing line.
- The Shooter has 10 minute preparation period once the prior shooter is off the Line.
- Each shooter has 5 shots to make 3 hits for score in 6 minutes.
- No additional points are awarded for using less than the full amount of a shooter’s allotted time at a target distance, or for more hits than 3 at a single target distance.
- After a shooter has completed shooting a target distance, the shooters must stay at the firing point and score for the next team that is coming up onto the Firing Line.
- After scoring for the next shooter, the team is free to move back to the next target distance.
Time will be allotted on the day prior to the start of the match to zero rifles at a known distance and become familiar with the location. Target distances will be published prior to the match, but there will be no practice on these targets prior to the match.
As with any match, logistics is essential to its success. As we plan this event, we need to get a rough idea of what participation numbers might be. The longevity of this match is determined by the number of shooters and the number of shots per shooter on each target. We will be limiting one or the other based on results of this survey.
There are a lot of ideas and theories being floated right now as to what and how the ELR game is to be played. We hope that this is representative of those goals.