Re: Hornady Z- Max (Zombie) Ammunition
I think Zombie fodder can be improved.
The post-revolutionary naval ordinance piece referred to as chain shot made major strides in the task of dismasting opposing vessels.
I propose a 'Zombie-Optimized Bolo Round', where three or more simple buckshot pellets on a combined tether would form the 'Zombie Decapitation Option'; and yes, I firmly believe the cervical/spinal shot should be the optimal POI.
Otherwise, for general premptive sparring in the mid-range arena, I have carefully configured my Zombie Attrition Implement. It consists of a Norinco SKS, restocked with the Choate Dragunov Stock featuring the accuracy wedge bedding improvement device, a B-Square gas tube Scout Mount, and a Tasco Pro-Point Dot non-magnification optical aiming device. An ample stock of Tulammo 7.62x39 FMJ rounds, suitibly encapsulated in ten-round strippers, completes the Zombie Attrition Ensemble.
For greater precision, specifically aimed at defeating the more determined and aware boarders at maximum distance; the Savage Scout Rifle, refitted with a conventional optical mounting scheme and a Tasco VAR624X42M MilDot Varmint/Target Scope, and handloaded 110gr V-Max ordinance should enable more explosive disruption of the selected undead. Alternatively, Hornady 125gr TAP training ammo can be issued.
This highly specialized combined Close-In/Mid-Range defensive weapons system (unofficially termed 'the GeeFrackinWhiz') is usually issued to the Designated Zombie Dispatcher Team (or DeeZedDeeTed, or -Fred, should Ted be otherwise engaged...)(say that <span style="font-style: italic">all</span> really fast three times if you can...), which is especially trained for such duties.
We have such matters already well in hand in these here parts.
Greg