Re: Importance of bubble level in the real world
<div class="ubbcode-block"><div class="ubbcode-header">Originally Posted By: Lowlight</div><div class="ubbcode-body">As I stated earlier, how may of the people who posted here, actually checked level on their rail mounted device...</div></div>
Good point! If one uses a gadget, it's his responsibility to understand this gadget and ensure that it performs according to expectations. How many actually do it? No idea.
<div class="ubbcode-block"><div class="ubbcode-header">Originally Posted By: Lowlight</div><div class="ubbcode-body">Take it for what its worth, but understand this is a relatively new fad to add these to the rail, or scope. And people were hitting quite well for decades without them. Angles or otherwise.</div></div>
I don't buy the reference to "people were hitting quite well...". People were shooting for centuries (why look back to just decades) without bipods+monopods and without scopes, S&B or otherwise - and were making hits that not every one of us could duplicate today. But how much time & efforts did those shooters invest? How many of us have the ability and desire to invest as much?
I think this goes back to the balance between skills and equipment/gadgets providing limited compensation for the lack of those. <span style="font-style: italic">As pointed above - some skills just can't be "bypassed". But some can be.</span>
Ideally we'd like our skills to be perfect, and to need no extra gadgets at all. In practice some skills (or rather abilities) can't be learned or acquired: for example, try to see a human at 900m at night (moonless
). Then our individual differences come to play (some of us lost our 20/20 vision long time ago, some happened to be born with poor vestibular apparatus, some just can't judge distance worth sh**, etc). Gadgets help bridging that gap, at the cost of depending on yet another piece of gear.
And it depends on the context - what are the ground rules of whatever "mission" you're preparing for.