Hello all,
I have created these dope card for my mk12 and my m4a1 w/an LPVO. I hope you find them useful. The purpose of these charts, in tactical theory, is to increase first-round hit probability against targets (uncertainty variables of range and wind adjusted). Then the user will adjust the point of aim based on bullet impact. It has been my experience that one should be able to effectively hit targets out to the furthest ranges if one can see the impact, within 25-40 seconds (timeline: contact, ranging (reticle or laser), wind estimation, solution referenced from the card, first-round impact, then subsequent shots until defeat. If you're good at impact identification, you should be able to hit targets within 3-4 shots on average. Please, tape them to your buttstock for practical application.
Note, you will need to tailor them to your individual suppressor POI shifts.
Conditions: Standard day temperature & pressure/50% humidity/sea level elevation. 2.685in HOB. 200m zero.
I have created these dope card for my mk12 and my m4a1 w/an LPVO. I hope you find them useful. The purpose of these charts, in tactical theory, is to increase first-round hit probability against targets (uncertainty variables of range and wind adjusted). Then the user will adjust the point of aim based on bullet impact. It has been my experience that one should be able to effectively hit targets out to the furthest ranges if one can see the impact, within 25-40 seconds (timeline: contact, ranging (reticle or laser), wind estimation, solution referenced from the card, first-round impact, then subsequent shots until defeat. If you're good at impact identification, you should be able to hit targets within 3-4 shots on average. Please, tape them to your buttstock for practical application.
Note, you will need to tailor them to your individual suppressor POI shifts.
Conditions: Standard day temperature & pressure/50% humidity/sea level elevation. 2.685in HOB. 200m zero.