Re: Reloading worth it?
<div class="ubbcode-block"><div class="ubbcode-header">Originally Posted By: timelinex</div><div class="ubbcode-body">I dont reload, but here is food for thought.... You guys are counting how many rounds you need to break even with reloading equipment costs, but thats really a faulty premise. The only thing money is good for is buying stuff you need, so when your asking how much something costs, as long as you have the money, the most important cost is loss of value. For example, if you take your $100 and buy a block of gold with it, did you just spend money? You now have $100 dollars worth of gold, and really the same value in your possession. Sell that gold for $100 and your back to square one. Unfortunately most things lose value once used. BUT I have seen that in the shooting world, that loss is minimal. I've noticed shooting things never lose more than 25% of their new value.
SO, What you should be calculating is how long it will take to recoup diminished value. So if you spend $1000 on a reloading setup, and you see used ones easily sell for $800, then you should be calculating how many rounds you have to load to save $200. This is since you still have that $800, just in a different medium.
Clear as mud? figured I would throw that out there, and probably confuse half of you all. </div></div>
Thinking like an economist, I'm an econ major, I like that
thats exactly true, in econ you only want to recoop the "lost" value, the resale value isn't included in the recoop cost. I spent about $600 on my reloading setup and can probably resale $450 of it, more if I sell it separately. So the actual cost I have to make up before I actually start seeing savings is $150. That requires a whole lot less than 600 rounds to make up.
<div class="ubbcode-block"><div class="ubbcode-header">Originally Posted By: timelinex</div><div class="ubbcode-body">I dont reload, but here is food for thought.... You guys are counting how many rounds you need to break even with reloading equipment costs, but thats really a faulty premise. The only thing money is good for is buying stuff you need, so when your asking how much something costs, as long as you have the money, the most important cost is loss of value. For example, if you take your $100 and buy a block of gold with it, did you just spend money? You now have $100 dollars worth of gold, and really the same value in your possession. Sell that gold for $100 and your back to square one. Unfortunately most things lose value once used. BUT I have seen that in the shooting world, that loss is minimal. I've noticed shooting things never lose more than 25% of their new value.
SO, What you should be calculating is how long it will take to recoup diminished value. So if you spend $1000 on a reloading setup, and you see used ones easily sell for $800, then you should be calculating how many rounds you have to load to save $200. This is since you still have that $800, just in a different medium.
Clear as mud? figured I would throw that out there, and probably confuse half of you all. </div></div>
Thinking like an economist, I'm an econ major, I like that
thats exactly true, in econ you only want to recoop the "lost" value, the resale value isn't included in the recoop cost. I spent about $600 on my reloading setup and can probably resale $450 of it, more if I sell it separately. So the actual cost I have to make up before I actually start seeing savings is $150. That requires a whole lot less than 600 rounds to make up.