What do you do for work?

Commercial fishing captain, specifically drift gillnetting for salmon.

So tell me, please, is Deadliest Catch for real, partly real, or a bunch of BS????
I can tell you from experience that most of Ice Road Truckers is a bunch of Drama cooked up by an idiot producer, and the real thing--while being a challenge--is not much like the show.
 
So tell me, please, is Deadliest Catch for real, partly real, or a bunch of BS????
I can tell you from experience that most of Ice Road Truckers is a bunch of Drama cooked up by an idiot producer, and the real thing--while being a challenge--is not much like the show.

Partly true. Fishing is undeniably, very hazardous. Add in poor weather conditions, rough seas, freezing temps , etc... Not much fun.

The drama however, highly fabricated. A close friend and fellow Skipper stars on a NatGeo series and has explained the ins and outs of making good television; mostly involving artificial drama and out of context audio/video insertions.

Personally, I fish in picturesque Alaska with only one, occasionally 2 crewman. Always in sight of many other vessels and seas never greater than 2-3', though usually flat calm.
 

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Partly true. Fishing is undeniably, very hazardous. Add in poor weather conditions, rough seas, freezing temps , etc... Not much fun.

The drama however, highly fabricated. A close friend and fellow Skipper stars on a NatGeo series and has explained the ins and outs of making good television; mostly involving artificial drama and out of context audio/video insertions.

Personally, I fish in picturesque Alaska with only one, occasionally 2 crewman. Always in sight of many other vessels and seas never greater than 2-3', though usually flat calm.

Kinda what I thought. I do not for a second question the dangers, but what I saw of it seemed highly dramatized.
 
I am a Construction Estimator, I get to interpret computer renderings that they try to pass off as contract documents, negotiate with subcontractors, and bang my head into the wall all in the hope of making my Boss 3% on the job.
 
I detail pre-engineered metal buildings. Build working drawings for the fab. workers, erection plans and material list. If anyone needs a metal building hit me up and I can get you in touch with my boss for a quote. We are a small company in central Alabama but we have contacts all over.

Ken
 
1980 to mid 1998, plumbing. Late '98, started our own company. So, since Oct 1998, as they call it in Texas, a Responsible Master Plumber. Did mostly residential at first, till the crash, and got shafted by 2 builders. Went to Commercial, mostly tenant build out, but some ground up (BMW Dealership in Midland), but mostly in D/FW area. Now, mostly repair & remodels.
 
I design, maintain, and install radio networks for the department of state at the American embassies and consulates around the world.

Prior to that I was a wire dawg in the Air Force with a tour in iraq

Sent from my Galaxy S4
 
FX TD (Effects Technical Director)

It's been my post-Army career doing computer graphics for movies. I started out as a 3D generalist but these days everyone is specialized and while I was building things and animating characters for a while, I found that I had more fun making things crash, smash and blow up...virtually. In the last five years or so I've specialized even further and have spent most of the time creating realistic water, smoke and other vapor effects. It used to be a much more artistic process, but these days it's heavily driven by fluid dynamics, so guys with math and physics smarts do well.

Some more recent examples:

[video=youtube_share;-F1-sTyGvwA]http://youtu.be/-F1-sTyGvwA?t=2m3s[/video]
My buddy and I made these ashing effects in "Shutter Island."


I was the FX Lead on the opening and this ending sequence in "Speed Racer", so the inner NCO in me was managing a bunch of joe's to get this stuff done

[video=youtube_share;a-LoWGsO93I]http://youtu.be/a-LoWGsO93I[/video]
I made the big flow of water coming out of the dam, among other things, in "The Adventures of Tin Tin"
 
FX TD (Effects Technical Director)

It's been my post-Army career doing computer graphics for movies. I started out as a 3D generalist but these days everyone is specialized and while I was building things and animating characters for a while, I found that I had more fun making things crash, smash and blow up...virtually. In the last five years or so I've specialized even further and have spent most of the time creating realistic water, smoke and other vapor effects. It used to be a much more artistic process, but these days it's heavily driven by fluid dynamics, so guys with math and physics smarts do well.

Pretty fucking impressive man!
 
Went from USMC radio operator/doorkicker=>USMC rifle marksmanship competitor=> USMC Primary Marksmanship Instructor=> Imagery Intelligence Analyst (no squint jokes please :) ).

Now, based on my wonderful life experiences, I'm a R&D systems engineer that comes up with newer concepts on how to better find the bad guys and remove their annoyances from the world.

i.e. I work R&D in defense (not gubmint, just a slimey contractor). Eh, it's a living...