KAC Bullet Flight

Ive had it on my Iphone for over 2 years, the comprehensive relatively expensive version, never use it as I have 2 other ballistic apps that are far superior in function and adjustability. I emailed them over a glitch with the app and never got a response. Also the app hasn't updated since 2011...

There are MUCH better ballistic apps available for less money.
 
Ive had it on my Iphone for over 2 years, the comprehensive relatively expensive version, never use it as I have 2 other ballistic apps that are far superior in function and adjustability. I emailed them over a glitch with the app and never got a response. Also the app hasn't updated since 2011...

There are MUCH better ballistic apps available for less money.


this.... out of the "big 3".. BF sucks for the cash... get shooter for 10$ or AE for 20
 
I've only used Strelok and Bulletflight, and while I recognize there could be improvements, they've both been pretty decent for what I've needed to do. What are the advantages of Shooter? Is "AE" that you're referring to the "Ballistics: Advanced Edition"?

Do either of these compensate for cant angle? (Not talking about uphill / downhill shooting, I'm talking about canting the rifle down, up to 90*, to the left or right)?

Scott
 
I use Bullet Flight on iPhone 4S, iTouch 4, and iPhone 3GS. Runs fine on all the three, and is the most convenient for quick work. I personally don't see what a native iPhone 5 port would add.

I also run Ballistic AE (iPhones and iPad) and Shooter. Both are great, both offer more capabilities than BF, but both require a more elaborate and complicated setup. Great if you can prepare in advance (and I usually can), not so great if you need a really quick fix that involves adjusting too many parameters.

I never cared for cant compensation - so I never checked. In fact, I go to great pains to make sure my rifle's cant is zero. :D
 
Both are great, both offer more capabilities than BF, but both require a more elaborate and complicated setup. Great if you can prepare in advance (and I usually can), not so great if you need a really quick fix that involves adjusting too many parameters.

I never cared for cant compensation - so I never checked. In fact, I go to great pains to make sure my rifle's cant is zero. :D
Thanks Mouse. What kind of capabilities do they offer over Bullet Flight? I don't mind the extra set-up, but I'd like to find one application, and use it consistently rather than going back and forth between apps.

It probably goes without saying that I'd LIKE to be able to use zero cant angle all the time, but that's not always feasible....
 
For one, the ability to graphically compare performance of multiple rounds. AE is the king here, Shooter comes second, because it allows comparison only between rounds of the same caliber (rather silly restriction IMHO). Then, the ability to input more than one wind (i.e., wind at the shooter's position, at the target, at the mid-field). Then, marking danger space and turning subsonic. Then, for Shooter the ability to directly input local weather from Kestrel. Then, if memory serves me, Bullet Flight does not account for some finer predictable variables like spin drift (would need to check that, not sure).

There are many other features. I noted only a few that I heavily rely on.

P.S. Speaking of rifle canting. If you know you cant it - the do something about it, why not? And if you don't know - what number are you going to tell CB1? 10 degrees on the average? :)


Mouse
NRA Life Member Sent from my iPad using Tapatalk - now Free
 
For one, the ability to graphically compare performance of multiple rounds. AE is the king here, Shooter comes second, because it allows comparison only between rounds of the same caliber (rather silly restriction IMHO). Then, the ability to input more than one wind (i.e., wind at the shooter's position, at the target, at the mid-field). Then, marking danger space and turning subsonic. Then, for Shooter the ability to directly input local weather from Kestrel. Then, if memory serves me, Bullet Flight does not account for some finer predictable variables like spin drift (would need to check that, not sure).

There are many other features. I noted only a few that I heavily rely on.

P.S. Speaking of rifle canting. If you know you cant it - the do something about it, why not? And if you don't know - what number are you going to tell CB1? 10 degrees on the average? :)


Mouse
NRA Life Member Sent from my iPad using Tapatalk - now Free
Mouse-

Thanks for that information. That's exactly what I was looking for.

As for cant, I'm referring to competitions and drills where you need to shoot through a 30*, 45*, or 90* port. For instance, shooting in urban prone. I'm not talking about trying to correct for a 2* cant - because you're right, I'm going to put my level flat whenever possible.

-Scott
 
Scott, I see. Perhaps I need to pay more attention to matches, as I don't think 40 degrees loopholes are realistic in the field. I also wonder about usefulness of the "urban prone" and shooting "long range" lying sidewise from under a car. This seems more like a handgun or a Mac situation than a precision rifle job.

AE allows Zero Height and Zero Offset - not exactly the cant, but an ability to simulate its effect by telling the calculator that your round would impact X inches vertically and Y inches horizontally from the POA at the zero range. I didn't see any capability like that in Shooter.

Of course the online JBM computer does it, so one can pre-print the tables for calibers/cartridges and expected cant levels (90, 45).


Mouse
NRA Life Member Sent from my iPad using Tapatalk - now Free
 
Actually, out of the four (BF, AE, Shooter, Strelok) Ballistic AE is the most feature-rich, AFAIK. Certainly richer than Shooter. But Shooter on Androd can read from Kestrel directly, which AE cannot due to Apple deign restriction.

I don't know about Applied Ballistic capabilities - can't spend the dough MW to experiment.


Mouse
NRA Life Member Sent from my iPad using Tapatalk - now Free