You have been one the biggest perpetuators of this trope, at least on this forum. Yourself and Dthomas have pounded the statistically relevant sample size and dispersion drum pretty hard. This seems like a retraction?
This topic is the Tide Pod Challenge of our era’s reloading forums, future shooters will wonder how it was ever taken seriously. I’m hesitant to respond, but for the sake of the historical record, I will, again.
Here’s a few pearls:
Barrels have bullets and powders they don’t “like”.
There are internal combustion ballistic “sweet” spots.
Barrel harmonic “happiness” effects POI consistency.
*For the culture - The words happy, like, and sweet are often used interchangeably with the word, node.
No, it's exactly the same message as it's been for the last 3-4 years. I've had people tell me that I'm saying "nothing matters" and that's not the case, either.
To get a decent predictive perception of what a load is capable of requires a large enough sample size (20+ IME). Altering different variables is *likely* to create different levels of performance change. Swapping components is the quickest way to see big changes. Fiddling with seating depth or powder charge ladders is potentially how to effect things positively or negatively in very small ways.
I just wanted to point out that there is more nuance than "Load to 2800fps and it's guaranteed to hammer" because it's not really a realistic guarantee and you may have to try a couple different powders or bullets to get to a good place. Whether or not you want to mess with seating depth or powder charge or neck tension or muzzle device from there is up to whether it's worth it to you or not.