That’s what I’ve said all along. And I’m a MD.One thing I learned as a match director and as and continue to be a competitor. The fun of shooting steel is shooting steel. Because shooting dirt is pretty much pointless as dirt is already pretty much already dead. And DEAD is the key word. Making matches challenging is fine. It does a great job of thinning out the people who are not so good, leaving the best shooters plenty of time to continue to shoot those great scores. However, it will get awful lonely at the shooting line. When those really good shooters age out and they will, sure enough, the sport is DEAD.
Problem, is, if it is made too easy, it looses its relevance. When missing is almost impossible, it is no more fun than never hitting anything.
The obvious answer is to have various stages, some hard, some easy, some very hard and some very easy. Serves all purposes. Helps the newbies actually enjoy themselves and provides the challenge that the better shooters really need. Its ok to have easy stages, and its ok to have really tough stages.
However, if the matches don't cater to all levels of shooters, eventually you are going to kill your base and without the base of new shooters coming it, the best shooters will not be numerous enough to continue to support the sport.
This is very un-popular with the really fine marksmen. But again, it's the base that makes the sport.
It takes a bit more thought, but a match has to try and find a balance. In addition, you try to mix it up from match to match, so that things aren’t stale or predictable. Having a limited range and space makes this a bit more of a challenge, but that’s part of the game too, for me.