Re: Shooter Ballistics app now for iPhone
<div class="ubbcode-block"><div class="ubbcode-header">Originally Posted By: Ring</div><div class="ubbcode-body">1st.. look at your chart.. at what distance does your round hit 1350fps?
if 223 or 308 that will "probably" 600 to 900y
if 260/6.5 that may be 1200+
get some 3x3 cardboard or "small targets" like clays... set them up at 600y 700 800 900 1000 get REAL world dope for your gun at those distances if 6.5, you may want dope to 1300 and that real info on this page
u r now good 2 go..
this takes your "real life" and matches the data to the "predicted" to give you a more true curve.. </div></div>
Just curious, do you have to "true" your load at 1350fps or are there other velocity points that it can be done? For instance if you're shooting a .260 and don't have access to a 1200 yds range, how would you "true" your load?
<div class="ubbcode-block"><div class="ubbcode-header">Originally Posted By: Ring</div><div class="ubbcode-body">1st.. look at your chart.. at what distance does your round hit 1350fps?
if 223 or 308 that will "probably" 600 to 900y
if 260/6.5 that may be 1200+
get some 3x3 cardboard or "small targets" like clays... set them up at 600y 700 800 900 1000 get REAL world dope for your gun at those distances if 6.5, you may want dope to 1300 and that real info on this page
u r now good 2 go..
this takes your "real life" and matches the data to the "predicted" to give you a more true curve.. </div></div>
Just curious, do you have to "true" your load at 1350fps or are there other velocity points that it can be done? For instance if you're shooting a .260 and don't have access to a 1200 yds range, how would you "true" your load?